physics cartoon
This is an animation pointing out the differences of how a ball bounces in real life and the contrast to cartoons.
Physics
Note how this ball picks up speed as the poses become further apart from each other. The ball then collides with the ground creating a barely noticeable anticlimactic squash and stretch effect. However this depends on the inertia and the momentum.
Cartoon
However toon physics follows regular physics except exaggerated to the extreme. The mass of the object still stays the same however in animation you can add abstractions that differ from real life e.g an over use of elongation(squash and stretch). The timing can also be more unpredictable as the ball shoots up like a rocket when hitting the ground.
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