Friday, 29 January 2016

Timing and Pacing Bouncing ball exercise

These experiments reflect on the use of timing and pacing and when implemented in certain ways create physics that represent weight
Realistic VS Cartoon
Physics


The first animation shows the difference between real physics and cartoon physics. Notice how the left remains rigid while the right elongates and compresses. However they both have the same volume. both clips were animated using the maya graph editor. By breaking and freeing tangents allows free control over the speed and flow of the actions. However what could have been improved is the timing on the squash a stretch it could have been a little more fluid
Heavy VS Light
In this example the use of timing and pacing effect the inertia (weight) of the objects. The first ball is heavier so there is a less climatic bounce, while the right ball is lighter represented by the amount of bounces and how high it first goes. The objects also rotate and are applied with an acceleration of force when they are pushed by the pistons. This experiment was highly challenging and required a lot more attention than the first animation. The one critique is the balls should have fallen at the same speed despite their contrasting weights

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