Wednesday, 8 March 2017

Improved Tongue and Teeth controls

Here I made the tongue using a rig with flexible controls. I used 6 joints to make sure the tongue would look more convincing. The technique of rigging I used was the same technique I used on a tail rig. Each controller it's own group which means when I select them to together they can move together like this 





 I also added a system of controls for the teeth so that they would follow the jaw. I tried to create a control for the teeth earlier, but the way I was parenting it was the wrong way. I decided to create rigs for both the teeth and gums and then parented them to the rig. I also took the controllers and parented them to the rest of the controls. This allows more freedom of the teeth allowing place and key them for the more awkward mouth positions like U, A and other positions where the mouth comes down or presses inwards.  The teeth have also been improved visually not just for appeal but also to make them easier to move into certain positions and adding more emphasis to each mouth position. Allowing more readable mouth shapes. The gums were added for a more believable appearance not to mention attention to detail.

Overall I did all of this procedure as it will make the lip sync more efficient.

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